World

Some description of the World-class

Constructor / Destructor

  • World()
  • Delete()

    Deletes the world.

Members

  • Render()

  • SetCameraPosition(x, y, z)

    Sets the cameraposition for the world.

  • SetCameraTarget(x, y, z)

    Sets the cameratarget for the world.

  • SetCameraUp(x, y, z)

    Sets the cameraup for the world.

  • SetPerspective(fov, aspect, znear, zfar)

    Sets the perspective for the world.

Example usage